Developed by Heinich, Molenda, Russell, and Smaldino in their classic textbook Instructional Media and Technologies for Learning.
Built specifically for K–12 classroom teachers — not for enterprise training.
The acronym is a memory aid: each letter is a working step, in order.
Sarah teaches 4th-grade science. 24 students, mixed reading levels, one week to design a unit on the water cycle.






ASSURE's strength is what it asks first: who are you teaching? Most models start with the content or the system. ASSURE starts with the learner — and that order matters.
It's the right model when the work is small, fast, and classroom-shaped: a single lesson, a single unit, a single instructor. Not the right tool for an enterprise training program.
Heinich, R., Molenda, M., Russell, J. D., & Smaldino, S. E. (2002). Instructional media and technologies for learning (7th ed.). Merrill/Prentice Hall.
Molenda, M. (2003). In search of the elusive ADDIE model. Performance Improvement, 42(5), 34–36.
Allen, M. W. (2012). Leaving ADDIE for SAM: An agile model for developing the best learning experiences. ASTD Press.
ChatGPT (OpenAI). Generated the six polaroid images of Sarah's water-cycle lesson on slide 6.
Claude (Anthropic). Helped design and build this HTML slide deck — layout, typography, and the interactive step-throughs.